Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old Mar 15, 2006, 06:56 PM // 18:56   #1
Frost Gate Guardian
 
Join Date: Mar 2006
Advertisement

Disable Ads
Default Ele trapper, can this work?

Was thinking about making a ele trapper, I dont have all the skills necesary though so I couldnt try it yet. Any thoughs if it could work, or how to improve the build? The pro of a E/R trapper would be a lot of energy, which I gathered is what trappers need a lot of. The only downside I can think of is lower damage because of a lack of ranger runes, dunno if it would make that big of a difference.

The build I am aiming for:
Barbed Trap
Dust Trap
Flame Trap
Spike Trap(E)
Troll Usurgent
Lighting Orb
Lighting Strike
Quickening Zephir

With 12 in wilderness survival, 16 energy storage and rest in air magic.
spellsword is offline   Reply With Quote
Old Mar 15, 2006, 07:00 PM // 19:00   #2
Desert Nomad
 
Sol_Vie's Avatar
 
Join Date: Aug 2005
Location: Boston, MA
Guild: Blood Of Orr [BoO]
Default

Trappers don't actually need a lot of energy. They can get anywhere from 40-50 energy thanks to the so called "trapper staff" which gives +18 energy.

With max wilderness survival and 13 expertise (or higher with other runes) and QZ+EW any trapper should have more than enough energy.
Sol_Vie is offline   Reply With Quote
Old Mar 15, 2006, 07:06 PM // 19:06   #3
Academy Page
 
phreakilla's Avatar
 
Join Date: Dec 2005
Location: napping some where in Snake Dance
Guild: The Alliance of the Dark Gate
Profession: W/Mo
Default

technically it would work, if you could find a group to support you, with a rangers expertis the casting cost is cut down a bunch. but yes i believe it would work, if your trapping uw armor doesnt really matter if you drop enouph traps and the puller knows how to group the targets
phreakilla is offline   Reply With Quote
Old Mar 15, 2006, 07:16 PM // 19:16   #4
Banned
 
Yanman.be's Avatar
 
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
Default

where's the res signet?

oh and energy.....don't worry about that, R/x's have expertise, wich is much better than energy storage.., also, they can get 16 ws
Yanman.be is offline   Reply With Quote
Old Mar 15, 2006, 07:23 PM // 19:23   #5
Frost Gate Guardian
 
Join Date: Mar 2006
Default

Didnt know about that trapper staff, that would indeed work better, I guess. Thanks for the responses.

Quote:
where's the res signet?
I intended this for solo farming primarly, thats why no res signet.
spellsword is offline   Reply With Quote
Old Mar 16, 2006, 05:21 AM // 05:21   #6
Grotto Attendant
 
LifeInfusion's Avatar
 
Join Date: May 2005
Location: in the midline
Profession: E/Mo
Default

Why would you use ele to trap???

You miss out on Oath Shot. You miss out on expertise. You miss out n 16 WS.
LifeInfusion is offline   Reply With Quote
Old Mar 16, 2006, 07:47 AM // 07:47   #7
Krytan Explorer
 
bleh's Avatar
 
Join Date: Aug 2005
Location: N.Z.
Guild: _
Profession: P/
Default

It would work.Idon't think it will work too well as a solo but Its nice to see people trying new things.

The thing is there is no point investing in energy storage instead of expertise because expertise at lvl 13 and a 50 energy ranger just has more energy.You might be better served doing r/e with those air spells.

I do like bringing along those air magic spells they could be effective for finishing off monsters.

Here is something to try: bring along eruption and cast it just before the aataxe/smites fall onto the traps that could be quite effective.
quite often i have been in a group that failed because the traps have just missed killing the monsters and there is no where to run.

Give eruption and/or obsidian flame a go as either r/e or e/r i would take you along dunno about half those other stiffs in toa though >_>
bleh is offline   Reply With Quote
Old Mar 17, 2006, 05:19 AM // 05:19   #8
Grotto Attendant
 
LifeInfusion's Avatar
 
Join Date: May 2005
Location: in the midline
Profession: E/Mo
Default

Quote:
Originally Posted by bleh
Here is something to try: bring along eruption and cast it just before the aataxe/smites fall onto the traps
Give eruption and/or obsidian flame a go as either r/e or e/r i would take you along dunno about half those other stiffs in toa though >_>
Obsidian flame: yes.

Eruption: NO. AOE update causes the monsters to run like madmen.
LifeInfusion is offline   Reply With Quote
Old Mar 17, 2006, 05:42 AM // 05:42   #9
Krytan Explorer
 
bleh's Avatar
 
Join Date: Aug 2005
Location: N.Z.
Guild: _
Profession: P/
Default

Quote:
Originally Posted by LifeInfusion
Obsidian flame: yes.

Eruption: NO. AOE update causes the monsters to run like madmen.
Yes the runnign is a problem but if you time it right like when they run from the first aoe you might be able to optimise it. but i guess the only way is to try, 1k gold. Ob flame would be good for taking them down from like 1/5 hp


ward against foes might help if you cast it aroung your traps for more aoe damage before they run off, unlike people in RA wuhahahha.
bleh is offline   Reply With Quote
Old Mar 17, 2006, 04:42 PM // 16:42   #10
Frost Gate Guardian
 
Join Date: Mar 2006
Default

Wouldnt they already run from the traps anyways?

Ward against foes sounds like a good idea.
spellsword is offline   Reply With Quote
Old Mar 17, 2006, 07:26 PM // 19:26   #11
Frost Gate Guardian
 
The_Janitor's Avatar
 
Join Date: Oct 2005
Location: New Jersey
Guild: The Adventurer's Society [TAS]
Profession: Me/N
Default

Tip #1: Don't trap with eles.
The_Janitor is offline   Reply With Quote
Old Mar 18, 2006, 01:09 AM // 01:09   #12
Frost Gate Guardian
 
Adamant's Avatar
 
Join Date: Mar 2006
Location: Oregon
Guild: Fiery Knights [FK]
Profession: E/
Default

I have tried a different trapping build with my ele, and it proved to work
I did go along with a couple other "expert" trappers
All I brought along was a couple traps (dust and flame i think) and the rest went into nuking so if they didn't die from the traps I could kill them quickly
It is possible, but you will be much more effective with a ranger
Adamant is offline   Reply With Quote
Old Mar 18, 2006, 05:08 AM // 05:08   #13
Krytan Explorer
 
bleh's Avatar
 
Join Date: Aug 2005
Location: N.Z.
Guild: _
Profession: P/
Default

Quote:
Originally Posted by The_Janitor
Tip #1: Don't trap with eles.
It may not work as well as ranger but ranger sure gets boring as hell, so why not?
bleh is offline   Reply With Quote
Old Mar 19, 2006, 11:11 AM // 11:11   #14
Jungle Guide
 
art_'s Avatar
 
Join Date: Dec 2005
Default

Quote:
Originally Posted by bleh
It may not work as well as ranger but ranger sure gets boring as hell, so why not?
Because its really, really stupid.
art_ is offline   Reply With Quote
Old Mar 19, 2006, 10:03 PM // 22:03   #15
über těk-nĭsh'ən
 
moriz's Avatar
 
Join Date: Jan 2006
Location: Canada
Profession: R/
Default

you might be able to combine that with a warder and add in healing spring to heal your team. use ward as a warder, and the traps to give those warriors a nice surprise. well, at least for a little while...
moriz is offline   Reply With Quote
Old Mar 20, 2006, 12:14 AM // 00:14   #16
Desert Nomad
 
isamu kurosawa's Avatar
 
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
Default

My guild often run trapper groups in UW (3 man) using one E/R or a N/R for a refreshing change and they are quite efficient if you know what your doing so no, its not "realy, realy stupid".
You shouldn't dis anything till you try it yourself. Any origionality in this gaem should be welcomed with open arms as too many people use the exact same builds.
isamu kurosawa is offline   Reply With Quote
Old Mar 20, 2006, 12:20 AM // 00:20   #17
Banned
 
Captain Arne Is PRO's Avatar
 
Join Date: Jun 2005
Default

Before I took my 6 month long break from Guild Wars I had an Ele that I got bored with, so I turned her into and E/R and made her a ~100 energy Trapper. I trapped for with her then deleted her out of boredom.
Captain Arne Is PRO is offline   Reply With Quote
Old Mar 20, 2006, 12:26 AM // 00:26   #18
Aquarius
 
Lasareth's Avatar
 
Join Date: Jun 2005
Location: Somewhere between Boardwalk and Park Place
Default

The thing is, most people aim for efficiency, not change. Rangers are simply the most efficient trappers, period. Not only can they max out their attributes in WS, but the rate at which they can trap is innately greater than that of an elementalist with no energy management skills, as expertise allows you to use those traps more frequently. A single pip of energy regen won't really make up for that.

That said, sure, an E trapper would work. It just wouldn't work as well as a Ranger trapper, and there's simply not much you can do to fix that.

If you really want to improve this setup, though, take out lightning orb. Its cost is high, its cast time long, and it's simply a bad spell to use if you're aiming for crowd control. If you want to control groups, get an aoe skill, or if you want to take on single targets, use a skill like obsidian flame to deal direct damage or blind them with blinding flash to continue trapping.
Lasareth is offline   Reply With Quote
Old Mar 20, 2006, 09:00 AM // 09:00   #19
Jungle Guide
 
art_'s Avatar
 
Join Date: Dec 2005
Default

Quote:
Originally Posted by isamu kurosawa
My guild often run trapper groups in UW (3 man) using one E/R or a N/R for a refreshing change and they are quite efficient if you know what your doing so no, its not "realy, realy stupid".
You shouldn't dis anything till you try it yourself. Any origionality in this gaem should be welcomed with open arms as too many people use the exact same builds.
Without wanting to sound too troll-like, congratz on your original build. Its not very good.
art_ is offline   Reply With Quote
Old Mar 21, 2006, 03:16 AM // 03:16   #20
Grotto Attendant
 
LifeInfusion's Avatar
 
Join Date: May 2005
Location: in the midline
Profession: E/Mo
Default

Ele trapper isn't original, just not used due to low efficiency.

You have more energy but
-spend more per trap
-no anti-interrupts from secondary/primary
-max 12 WS
-can't use oath shot more or less
-lower armor
LifeInfusion is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
phreakilla The Campfire 3 Mar 11, 2006 08:19 AM // 08:19
My Trapper Krileon Reborn The Campfire 12 Feb 01, 2006 01:03 PM // 13:03
trapper Sjoerdjel89 The Campfire 5 Jan 25, 2006 03:05 AM // 03:05
Woutsie The Campfire 6 Jan 15, 2006 06:00 PM // 18:00
E/R Trapper [email protected] The Campfire 0 Oct 16, 2005 11:49 PM // 23:49


All times are GMT. The time now is 08:50 PM // 20:50.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("